![]() ![]() Some of Superliminal’s levels aren’t puzzles as much as they are interactive optical illusions and the environment will shift and warp as you move. ![]() For example, at one point I reached for a box only to watch it disintegrate in my hands. However, things are rarely what they seem, and developer Pillow Castle constantly plays with your expectations. This perspective manipulation mechanic is really neat and I had fun shrinking big objects down so they could fit through tiny holes and enlarging small wedges of cheese to create ramps up to second-story doors.Īs Superliminal progresses, its puzzles naturally evolve. This works both ways, and I got a real thrill out of plucking giant houses off the horizon to shrink them down so I could set them on a table as if they were a doll’s accessory. ![]() In Superliminal, you can use this to your advantage, so when you hold small objects up close they actually do become larger. For example, if you hold an apple close to your face it looks bigger than it actually is. One of its strongest gimmicks is how it allows you to use your perspective to manipulate objects. Superliminal is a first-person puzzler that plays with forced perspectives. Unfortunately, using dream logic to solve real puzzles also provides its fair share of frustrations. Impressively, it evokes many of the emotions we have while we sleep. Superliminal is a puzzle game that attempts to explore those feelings and the fuzzy logic that only exists inside our dreams. Our dreams are often thrilling, arresting, and terrifying – sometimes they are all three at once. ![]()
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